hipreme_engine v1.0.14 (2023-12-23T18:43:10Z)
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HipSpriteRendererComponent
hip
systems
gameobject
Undocumented in source.
version(none)
class
HipSpriteRendererComponent :
HipComponent
{
import
hip
.
graphics
.
g2d
.
sprite
;
;
import
hip
.
graphics
.
g2d
.
spritebatch
;
;
HipSpriteBatch
batch
;
HipSprite
sprite
;
struct
SpriteData
;
void
startWithData
(void* data);
void
update
(float delta);
}
Members
Functions
startWithData
void
startWithData
(void* data)
Undocumented in source. Be warned that the author may not have intended to support it.
update
void
update
(float delta)
Undocumented in source. Be warned that the author may not have intended to support it.
Structs
SpriteData
struct
SpriteData
Undocumented in source.
Variables
batch
HipSpriteBatch
batch
;
Undocumented in source.
sprite
HipSprite
sprite
;
Undocumented in source.
Inherited Members
From HipComponent
hasStarted
bool
hasStarted
;
Undocumented in source.
onStart
void
onStart
()
Undocumented in source.
owner
HipGameObject
owner
()
Undocumented in source. Be warned that the author may not have intended to support it.
getComponent
T
getComponent
()
Undocumented in source. Be warned that the author may not have intended to support it.
onRemove
void
onRemove
()
Undocumented in source.
update
void
update
(float deltaTime)
Undocumented in source.
Meta
Source
See Implementation
hip
systems
gameobject
classes
HipComponent
HipGameObject
HipSpriteRendererComponent
mixin templates
ComponentSpecialization